The Filing Desk

Corsair Gaming

CRSR · Nasdaq · Information Technology · Financials, fiscal 2018 to 2025

CRSR · Last close · November 6, 2026
$11.84
Value Corsair Gaming yourself

Corsair Gaming's revenue rose 11.9% to $1.5 billion in fiscal 2025. Its operating margin was 0.1%, up from −3.8% a year earlier. Free cash flow was $35 million, up 33.5%. The diluted share count rose 1.8%.

Corsair Gaming, Inc. Latest fiscal year ended December 31, 2025 10-K filed February 25, 2026 · 0001193125-26-067833 Updated
Revenue
$1.5B
11.9%
Operating margin
0.1%
3.9 pts
Net income
−$16M
 
Free cash flow
$35M
33.5%
Return on capital
0.2%
6.0 pts
Market cap
$1.3B
Nov 6 close
P/E
31.2x
On $0.38 EPS, 4 qtrs

Operating margin is operating income as a share of revenue. Free cash flow is cash from operations minus capital spending. Return on capital is after-tax operating income as a share of the money invested in the business: debt plus equity, minus cash. Market cap is the last closing share price times the latest diluted share count, so it is approximate. P/E is the last close divided by diluted earnings per share over the last four quarters, or the latest fiscal year where the quarters aren't available; there is none when the company made a loss.

Charts show fiscal years, from the 10-K filings.

What Corsair Gaming does

Corsair Gaming designs and sells products for gamers and content creators. It has two segments. Gamer and Creator Peripherals covers products used with a computer, and includes the Elgato Stream Deck, programmable hardware that lets streamers and creators control apps and automate tasks. Gaming Components and Systems covers parts for self-built gaming PCs and complete systems; the company calls it its core business.

It earns money mainly by selling hardware through a global sales and distribution network and its own online stores. It also runs software and digital platforms: iCUE, which lets PC builders monitor and tune their systems, and the Elgato Marketplace, where outside developers and creators sell plugins and other digital items for Stream Deck. It says it hopes these will bring more recurring digital revenue.

It says it was founded in 1994. It uses third-party manufacturers to make its products, sponsors people, teams and events in the gaming community, and faces intense competition.

Its biggest risks, as it describes them

  • Intense competition that could cost it market share and lower demand for its products.
  • Depending on third-party manufacturers, and on semiconductor supply and trade rules.
  • Seasonal swings in sales, and misjudging how much demand there will be for its products.
  • Failing to launch new products that keep up with changing technology and gamer tastes.
  • Defects, warranty costs and recalls that could harm its reputation.
From Corsair Gaming's annual report on Form 10-K, filed February 25, 2026, in our words; the 10-K has the full description and every risk factor. Updated with each new annual report.

Income statement

Revenue and net income
US$ billions, fiscal years; net losses in red. Revenue on the left axis, net income on the right; zero is the same line on both.
Revenue (left axis)Net income (right axis)
Gross profit, R&D and operating income
US$ billions, fiscal years. Gross profit is revenue minus the cost of what was sold; research and development is one of the costs paid from it; what remains after all operating costs is operating income. Losses in red.
Gross profitResearch and developmentOperating income
Margins
Percent of revenue
GrossOperatingNetFree cash flow

From fiscal 2020 to 2021, earnings per share fell 11.4% a year and net income 2.1% a year, as new shares raised the share count by 10% and diluted each share's earnings. Corsair Gaming then lost money in fiscal 2022, 2023, 2024 and 2025.

Diluted earnings per share
US$ per share, fiscal years, restated for any stock splits; loss years in red.

Returns on capital

Return on capital and on equity
Percent. Return on capital is after-tax operating income over the money invested in the business (debt plus equity, minus cash); return on equity is net income over shareholders' equity. Both use the average of opening and closing balances.
Return on capitalReturn on equity

Balance sheet

Cash and debt
US$ billions, at each fiscal year end. Debt includes finance leases.
Cash and short-term investmentsDebt
Assets, liabilities and equity
US$ billions, at each fiscal year end. Assets equal liabilities plus equity; negative equity in red.
Total assetsTotal liabilitiesShareholders' equity
Debt and liquidity ratios
Times. Debt to equity, current assets over current liabilities, and net debt over EBITDA (a full year's).
Debt to equityCurrent ratioNet debt to EBITDA

Five years at a glance

Fiscal year endFY21FY22FY23FY24FY25
Cash and short-term investments6515417911099
Debt incl. finance leases248239198174121
Net debt (negative means net cash)18285206422
Net debt to EBITDA1.0x—0.3x32.9x0.4x
Debt to equity0.4x0.4x0.3x0.3x0.2x
Interest coverage7.8x−5.7x0.6x−3.8x0.2x
Current ratio1.6x1.8x1.7x1.6x1.5x
Quick ratio0.9x1.2x1.1x0.9x0.8x
US$ millions unless stated, at each fiscal year end. Net debt to EBITDA is debt minus cash, divided by operating income before depreciation and amortization: roughly how many years of those earnings the net debt equals. Debt to equity is debt as a multiple of shareholders' equity. Interest coverage is operating income divided by interest expense. The current ratio is current assets over current liabilities; the quick ratio leaves out inventory.

Cash flow

Cash from operations, capital spending and free cash flow
US$ billions, fiscal years. Free cash flow is cash from operations minus capital spending; negative years in red.
Cash from operationsCapital spendingFree cash flow
Stock-based compensation and buybacks
US$ billions, fiscal years. Shares paid to employees (stock-based compensation, a cost that uses no cash) against cash spent buying shares back. Buybacks that only match it leave the share count roughly where it was.
Stock-based compensationShare buybacks
Dividends and buybacks
US$ billions, cash paid in each fiscal year
DividendsShare buybacks
Diluted share count
Weighted-average diluted shares, millions

Projections

Project Corsair Gaming's revenue, net income and earnings per share five years ahead in a bull, a base and a bear case with your own figures, and see the share prices your P/E estimates give them, or value it with a discounted cash flow model. Every projected figure is yours: it is not a forecast of ours.

Insider trades

Over the 12 months between November 7, 2025 and November 6, 2026, 2 insiders bought $964,000 of Corsair Gaming shares on the open market, and 1 insider sold $155,273.

Buys and sells by month
US$ millions, open-market purchases (up) and sales (down) by officers, directors and 10% owners in each month.
BoughtSold
DateInsiderTradeSharesPriceValueFiling
Aug 13, 2026Sarah Mears KimDirectorSold8,874$13.69$121,485Form 4
Nov 25, 2025Thi L LaChief Executive Officer, DirectorBought50,000$6.10$305,000Form 4
Nov 10, 2025Sarah Mears KimDirectorSold5,263$6.42$33,788Form 4
Nov 7, 2025Samuel R. SzteinbaumDirectorBought100,000$6.59$659,000Form 4
Open-market purchases and sales by officers, directors and 10% owners, from their Form 4 filings with the SEC: one row per person, day and filing, at the day's average price. Grants, option exercises and shares withheld for tax aren't counted. Insiders buy and sell for many reasons, such as taxes, spreading their savings or a plan set up months earlier, so a trade on its own says little about where a company is heading. For information only, not investment advice. Insider trades at all companies

Indicators

Four widely used measures, worked out from the company's filings. The cutoffs are the ones their authors or users go by, not a verdict of ours.

IndicatorFY23FY24FY25
Piotroski F-score6 of 95 of 96 of 9
Rule of 4011.4%−7.8%14.2%
Altman Z''2.631.812.15
Accruals ratio−6.9%−9.3%−5.3%
Piotroski F-score: how many of nine simple tests of profitability, funding and efficiency the company passed in the year (Piotroski, 2000); 8 or 9 is strong, 0 to 2 weak. Rule of 40: revenue growth plus free cash flow margin; software investors treat 40% or more as the bar. Altman Z'': working capital, retained earnings, operating income and equity weighed against assets and liabilities (Altman, 1995); Altman puts above 2.6 in the safe zone and below 1.1 in the distress zone. Accruals ratio: net income minus cash from operations, over average total assets; lower means profit is backed by cash.

The nine F-score tests

TestFY23FY24FY25
Net income is positiveFailFailFail
Cash from operations is positivePassPassPass
Return on assets rosePassFailPass
Cash from operations exceeds net incomePassPassPass
Debt fell relative to assetsPassPassPass
Current ratio roseFailFailFail
Share count didn't riseFailPassFail
Gross margin rosePassPassPass
Revenue rose relative to assetsPassFailPass
F-score6 of 95 of 96 of 9
Companies that report no gross profit are scored on the other eight.

Compare

Put Corsair Gaming side by side with any other company we cover: revenue, growth, margins, cash flow and returns, with ten years of charts.

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CompanyYearRevenue growthOperating marginFree cash flow marginReturn on capitalNet debt to EBITDAF-scoreCompare
Corsair GamingFY2511.9%0.1%2.4%0.2%0.4x6
ImmersionFY2611.2%1.5%2.5%2.7%−1.6x—Compare
EverpureFY2615.6%3.1%16.8%—−6.1x7Compare
LogitechFY266.3%16.0%20.1%121.9%−2.0x7Compare
Turtle BeachFY25−14.2%8.6%10.6%15.8%1.2x7Compare
Each company's latest fiscal year. Fiscal years end in different months, so the periods don't line up exactly. Free cash flow margin is free cash flow as a share of revenue. Net debt to EBITDA is explained under the balance sheet, and the F-score under Indicators.

8 years of figures

Fiscal yearFY18FY19FY20FY21FY22FY23FY24FY25
Income statement
Revenue9381,0971,7021,9041,3751,4601,3161,472
Revenue growth—17.0%55.2%11.8%−27.8%6.2%−9.8%11.9%
Gross profit193224465514297360328426
Research and development3238506066656869
Operating income2224158138−5510−502
Net income−14−8103101−54−3−85−16
Diluted EPS (US$)0.180.111.141.01−0.630.03−0.95−0.12
Diluted shares (millions)76769110096106104106
Cash flow
Cash from operations0371692066893650
Capital expenditure8991126131015
Free cash flow−828160940762635
Dividends paid850000000
Share buybacks02000000
Acquisitions30126152014430
Stock-based compensation3461722313133
Balance sheet at fiscal year end
Cash and short-term investments28521346515417911099
Debt incl. finance leases—503321248239198174121
Total assets—1,0601,3141,3371,2971,3581,2361,254
Total liabilities—843877769642664616608
Shareholders' equity163217437568624668604634
Margins and ratios
Gross margin20.6%20.4%27.3%27.0%21.6%24.7%24.9%28.9%
Operating margin2.3%2.2%9.3%7.2%−4.0%0.7%−3.8%0.1%
Net margin−1.5%−0.8%6.1%5.3%−4.0%−0.2%−6.5%−1.1%
Free cash flow margin−0.8%2.6%9.4%0.5%2.9%5.2%2.0%2.4%
Rule of 40 (growth + FCF margin)—19.6%64.6%12.3%−24.9%11.4%−7.8%14.2%
Return on capital——20.7%17.7%−5.9%1.1%−5.8%0.2%
Return on equity——31.6%20.1%−9.1%−0.4%−13.4%−2.6%
Return on assets——8.7%7.6%−4.1%−0.2%−6.6%−1.3%
Net debt to EBITDA—7.4x0.9x1.0x—0.3x32.9x0.4x
US$ millions unless stated. Where a later 10-K restated a year, the latest filed figure is shown. Download all figures (CSV, US$ millions)
Source: Corsair Gaming's Form 10-K filings, from SEC EDGAR. For information only, not investment advice. The Filing Desk is not affiliated with Corsair Gaming.